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Sports Club Mobile Apps

Mobile Apps for Sports Clubs
In Every Member's Pocket

A proper branded app on the App Store and Google Play - not just a mobile website. Push notifications for fixture changes, training cancellations and regatta updates that members actually see.

Real apps, real engagement - from £50/month
Your Club App
Push Alerts
Fixtures
Member Card
Sessions
Junior Comms

Sports Club Mobile App Questions

iOS, Android, or both?

Both, every time. UK smartphone share sits roughly 50/50 between iOS and Android, so building for one cuts your reachable membership in half. The build publishes to Apple App Store and Google Play from a single codebase, so the club isn't paying twice for the same work. One app, both stores, one monthly fee.

Native app vs progressive web app - which makes sense for a club?

If you want push notifications that actually land (the whole point for clubs), a proper App Store listing for trust, or features like offline fixture lists, you want a native or hybrid app on the stores. A progressive web app is fine for a digital members' directory or a simple booking form, but iOS still handles PWA push notifications poorly and most members won't "install" a website. For most clubs I work with, push notifications are the killer feature - so native it is.

How much does a club mobile app cost?

From £50 a month all-in. That covers the build, club branding, both store listings, push notifications, bookings, member card and junior section comms. Compare that to a UK agency quote, which typically runs £15,000-£40,000 upfront for a comparable club app, then a maintenance retainer on top. The subscription model exists because modern AI-assisted development cuts the build time massively and I pass the saving on.

How long does the build take?

2 to 4 weeks from first committee chat to live on both stores. Most of that is Apple and Google's review queue (Apple is usually 24-48 hours these days, Google a bit faster). The actual build is around 7-10 working days once I've got the club's branding, fixture content and feature list. The slowest part is almost always waiting on logos and photos from the club side.

What about the Apple/Google app store fees and approval process?

Apple charges $99 a year for a developer account, Google charges a one-off $25. Those are paid in the club's name so the listings belong to the club. I handle the submission paperwork, screenshots, app icon, privacy policy and the back-and-forth with Apple's reviewers if they query anything. Most club apps get approved first time when the metadata is set up properly - which it will be.

What's the ongoing maintenance cost after launch?

The £50 a month covers it. That includes hosting, push notification infrastructure, updates when iOS or Android release a new version (usually September), bug fixes and small content changes. Apple and Google both push breaking changes most years and apps that don't keep up get pulled from the stores - so the maintenance fee isn't optional, it's just bundled into one number with the build instead of being a surprise invoice in 18 months.

Can the app integrate with our existing club website or member system?

Yes - that's usually the point. The app sits on top of the club's member database so members log in once and the app knows whether they're a senior, junior, parent, racing squad, committee. Common integrations: Stripe and GoCardless for in-app payments, the club's existing member system (SportMember, Wild Apricot, ClubSpark, Spond) via API or CSV sync, Mailchimp for newsletter list pickup, Google Calendar for fixtures. If your back office is still spreadsheets, the app can pull from those too.

When is a mobile app NOT the right choice for a club?

If your club has fewer than around 80 active members, the install rate won't justify the build - a good mobile-friendly website usually wins. If your members skew older and have resisted smartphones (some bowls and history society memberships do), a printed newsletter or simple email list still works better. And if you're a strictly seasonal club with one event a year, you probably don't need an app for the other 11 months. I'll tell you straight if I think a website or email list would do the job better - I don't sell apps to clubs that don't need one.

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